<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="trashPump.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.8"/>
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  <Files>
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    <File fileId="45" filename="$data/effects/waterFall/waterArray_normal.png"/>
    <File fileId="48" filename="$data/effects/waterSplash/waterSplash8x8_diffuse.png"/>
    <File fileId="49" filename="$data/effects/waterSplash/waterSplash8x8_normal.png"/>
    <File fileId="50" filename="$data/effects/waterSplash/waterSplash8x8_specular.png"/>
    <File fileId="18" filename="$data/shaders/glowShader.xml"/>
    <File fileId="51" filename="$data/shaders/subUVShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="47" filename="$data/shaders/waterfallShader.xml"/>
    <File fileId="42" filename="$data/shared/assets/extinguisher_normal.png"/>
    <File fileId="43" filename="$data/shared/assets/extinguisher_vmask.png"/>
    <File fileId="19" filename="$data/shared/black_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/clearGlass_diffuse.dds"/>
    <File fileId="3" filename="$data/shared/default_vmask.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/metalGalvanized_specular.dds"/>
    <File fileId="28" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="41" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPaintedOld_diffuse.dds"/>
    <File fileId="40" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPaintedRough_specular.dds"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="37" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="36" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="34" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="32" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="21" filename="$data/shared/white_diffuse.png"/>
    <File fileId="38" filename="textures/Grate2.dds"/>
    <File fileId="29" filename="textures/Rad.png"/>
    <File fileId="16" filename="textures/Screen.png"/>
    <File fileId="22" filename="textures/gen_dirt_1_2k.dds"/>
    <File fileId="12" filename="textures/red.dds"/>
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  <Materials>
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    </Material>
    <Material name="black" materialId="6" specularColor="0.243137 1 0.686275">
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    </Material>
    <Material name="default" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="extinguisher_metalPainted_mat" materialId="8" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.7594 0.005 0.005"/>
    </Material>
    <Material name="extinguisher_plasticPaintedBlack_mat" materialId="9" customShaderId="4">
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      <Glossmap fileId="43"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="37"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="extinguisher_rubberBlack_mat" materialId="10" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="34"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="extinguisher_silverScratched_mat" materialId="11" customShaderId="4">
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      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="28"/>
    </Material>
    <Material name="Grating" materialId="12" customShaderId="4">
      <Texture fileId="38"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="lambert1" materialId="13" diffuseColor="0 0 0 1" specularColor="0.0941177 1 0.0941177">
    </Material>
    <Material name="lambert1" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="LightGlass" materialId="15" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
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      <Custommap name="detailDiffuse" fileId="15"/>
      <Custommap name="lightsIntensity" fileId="12"/>
      <CustomParameter name="colorScale" value="0.1 0.1 0.1"/>
    </Material>
    <Material name="MainMat" materialId="16" diffuseColor="0.0117647 0.0117647 0.0117647 1" customShaderId="4">
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      <Custommap name="detailSpecular" fileId="40"/>
      <Custommap name="detailNormal" fileId="6"/>
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    </Material>
    <Material name="Mat_7" materialId="17" diffuseColor="0.447059 0.466667 0.4 1" specularColor="0.65098 1 0.937255">
    </Material>
    <Material name="metalPaintedBlackMat" materialId="18" diffuseColor="0.0196078 0.0196078 0.0196078 1" customShaderId="4">
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      <Custommap name="detailNormal" fileId="6"/>
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    <Material name="metalPaintedMat" materialId="19" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.1 0.4 0.1"/>
    </Material>
    <Material name="Pipes" materialId="20" customShaderId="4">
      <Texture fileId="21"/>
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="23"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.2 0.2 0.2"/>
    </Material>
    <Material name="plasticPaintedBlackMat" materialId="21" diffuseColor="0.0313726 0.0313726 0.0313726 1" customShaderId="4">
      <Glossmap fileId="22"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="37"/>
    </Material>
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      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <Custommap name="lightsIntensity" fileId="12"/>
    </Material>
    <Material name="rubberBlackHosesMat" materialId="24" diffuseColor="1 1 1 1" customShaderId="4">
      <Glossmap fileId="22"/>
      <Custommap name="detailSpecular" fileId="32"/>
      <Custommap name="detailNormal" fileId="33"/>
      <Custommap name="detailDiffuse" fileId="34"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
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    </Material>
    <Material name="UnnamedMaterial" materialId="27" diffuseColor="1 1 1 1">
    </Material>
    <Material name="waterArray_mat" materialId="28" specularColor="0.8 1 0" customShaderId="47">
      <Texture fileId="44"/>
      <Normalmap fileId="45"/>
      <Refractionmap coeff="1" bumpScale="0.1" withSSRData="false"/>
    </Material>
    <Material name="waterSplash8x8_mat" materialId="29" alphaBlending="true" customShaderId="51">
      <Texture fileId="48"/>
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      <Glossmap fileId="50"/>
      <CustomParameter name="colorAlpha" value="1 1 1 0.9"/>
    </Material>
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  <Shapes externalShapesFile="trashPump.i3d.shapes">
  </Shapes>

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        <Shape name="Frame.001" shapeId="7" nodeId="88" castsShadows="true" receiveShadows="true" materialIds="5"/>
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        <Shape name="engineHoses" shapeId="12" nodeId="93" castsShadows="true" receiveShadows="true" materialIds="24"/>
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        <TransformGroup name="TrailerfillUnits" translation="3.04502 -9.94035e-07 -4.95724" rotation="-180 -1.86693e-05 -180" nodeId="113">
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</i3D>
